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Scoob_Poster.jpg

Scoob! (2020)

Warner Brothers Animation Group
Warner Brothers Pcitures

Reel FX

Programs Used: Maya

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Worked on Scoob! at ReelFX Montreal. In this project I got to work on different sequences and created shots and previs blocking based off the storyboards provided. It was super fun getting to work with a childhood cartoon that brought me many memories. The most challenging aspect of this was to make sure that the boards, director, shot logic and cinema were all balanced and make everyone happy on getting it to the next stage.

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